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Singapore
Mahjong

Changes

What’s new

What’s different in the guide, the practice game, the phone app and the in-game log, version by version, newest first.

By Gerald Ajam Updated

Version 4.0 ·

The in-game log, rebuilt for the table

  • Scores stay pinned to the top while you scroll, in seat order: East, South, West, North. Under each balance is what the last event did.
  • Log an event by tapping instead of picking from dropdowns. Doubles are buttons from 1 to 5, with “…” for anything higher.
  • See what an event pays before you save it.
  • Every event shows what each player won or paid, lined up under their name, with no sideways scrolling.
  • Edit any event, or delete it. After logging, editing or deleting, there’s a moment to undo it.
  • End the game to settle up. You see who’s up and the fewest payments that square the table. The night is kept under Past nights, and you can reopen it.
  • Copy a summary for the group chat, or share it straight from your phone.
  • Rename players or swap seats mid-game. Everyone’s money moves with them.
  • The next game starts with last time’s players and house rules.
  • Move everything to another phone with an export file.
  • Works with no signal, and can be added to your home screen.
  • The screen stays on during a game, with a switch to turn that off if you’d rather save battery.
  • New hand: Impure Terminals (Hun Yao Jiu), 2 doubles, in the guide and the practice game.

Version 3.1 ·

Easier to find, easier to start

  • The glossary has its own page, and Diao Zheng (keeping the deal) has a page of its own.
  • A new page about the practice game explains that it’s you against three computer players.
  • The home page compares Singapore mahjong with Hong Kong, Taiwanese and Japanese riichi play.
  • Each section opens with a short answer, and reading pages show when they were last updated.
  • A tidier footer, and links inside the tool cards now look like links.

Version 3.0 ·

Bonus sets and house rules

  • Animal special: each player is dealt one of the four animals as their own.
  • Sakura flowers: one of each number across the two flower colours pays a bonus.
  • Someone else’s flower pair now costs the player it belongs to the full amount, the same as your own pair.
  • “Calling” now adds “subject to min doubles”, since a ready hand can still fall short.
  • Setup splits “Payment options” (what a hand costs) from “House rules” (what counts as a hand).
  • Bonus messages no longer say “your” when they’re about another player’s tiles.
  • “Big hands must be completed” is now off by default.

Version 2.2 ·

A glossary

  • 57 terms, A to Z, with Chinese characters and the other names players use.
  • Search finds a term by any of its names, so “tsumo”, “dots” or “faan” lead to the word the guide uses.

Version 2.1 ·

Bao

  • The practice game now charges Bao. A player who feeds a big hand pays for everyone.
  • Bao Qing and Bao Kang: throwing a still-live tile late in the wall carries the risk too.
  • New hand: All the Flowers.
  • A warning mark on any seat the next discard could put you on the hook for (a coaching option).
  • Fixes:
    • A tile someone claimed stays in the thrower’s discard record.
    • An Um Kong shows face up.
    • Your light or dark choice is remembered when you open the app.
    • A round saved before an update still opens.
    • Bao warnings appear only where they’re actually possible.
  • Setup describes each rule plainly, and a round is “at least sixteen hands”.

Version 2.0 ·

The phone app

  • SG MJ, the practice game for phones: turn the phone sideways, and discard in two taps so a tile can’t be thrown by accident.
  • Install it to your home screen. It plays with no signal, and the screen stays on during a hand.
  • The money explained: notices as each payment happens, and a settlement showing what each hand was worth.
  • The table feels alive:
    • Discards slide in from the player who threw them.
    • Your tiles light up when it’s your turn.
    • Your seat wind sits beside your tiles.
  • Dice are drawn on screen.
  • Full house rules on the phone, including choosing your seat.
  • Tap any seat to see what that player has thrown.
  • Stakes in dollars, with a default of $0.20 a double.

Version 1.1 ·

The tools

  • In-game log: keep score of a real game at the table. Typed-in payout figures now actually count.
  • Winnings tracker.
  • The practice game remembers your round when you leave the page.
  • A Tools page gathers them in one place.
  • Corrections: 梅 is plum blossom, and a round is sixteen hands or more.

Version 1.0 ·

The guide and the practice table

  • The guide: setting up, playing, scoring, the hands, and a tile reference.
  • A practice table against three computer players, paid out by the guide’s own scoring.
  • The Ka Long rule, flower bite (a pair of your own flowers pays), and a per-player round summary.
  • Fix: Kongs are no longer counted twice in the hand summary.